I have seen many posts just like this one but whenever I need to point to them I can't find them...
The text below is an unedited e-mail reply so bare with me
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Hi
Well to set the image transparency correctly you have to make an alpha channel in the channels pallette (right next to the layers pallette). Do it like this (if you have a great looking, already transparent png icon, proceed directly to #2):
1: Make sure that you have extracted the image in a good way from the background, also deleting any drop shadows. Delete all layers exept the one with the icon leaving only an image with the icon and the "transparent" surrounding the icon. Now you can add drop shadows or similar. If you have any layer effects you should create a new empty layer and merge the two so that the layer effects are rasterized and made "permanent" (do not use the "flatten image" command). Again - make sure that you have only one layer left (with transparency) so that there won't be any confusion in the later steps.
2: CTRL-click the layer (selecting the transparency data of that layer automatically).
3: Go to the channels pallette, click the menu button (the small arrow on the top right corner of the channels pallette) and choose "new channel". Click OK.
4: Now you're watching the black new alpha channel with the selection still active. Choose the paint bucket tool, white foreground color and fill the selection on the alpha channel. Now you can see the icon's outlines and such. Shadows will fade to black and it's clear to see all the transparency data doing what it's supposed to do.
5: Click the layers pallette and click on your image layer to re-activate the RGB channel.
6: Many people now consider themselves finished with the icon but this is a mistake. If the image is flattened at this stage there is a significant risk that the finished icon will have a "halo" of lighter pixels along the edge or even shadows that appear LIGHTER than the background. You simply have to do the following: Create AT LEAST 10 copies of the icon layer on top of eachother. The result will be a very rough image and any semi-transparent image data (i.e. glass effects etc) will become fully hardened. Don't worry - it's supposed to be like this. The transparency data is still in the alpha channel and we have simply made sure that the correct image colors are showing through the alpha channel.
(Note: I have made this "multiple duplication of a single layer"-thing into a Photoshop "action" by recording the sequence and binding it to an f-key)
7: Now you can flatten the image and save it. It looks rough but don't do anything until you have seen the icon in action on your PDA - I'm sure you will understand. Make sure you save the image in TGA format with "alpha channel" checked on the "save as"-dialogue window. I always save them in 32 bit format.
8: One way to test the alpha channel inside Photoshop is, when the image is done and saved, CTRL-click the alpha channel (so that it is selected), go back to the layers pallette and select the image layer. Hit CTRL+J to extract the selected imagery into a new layer. Drag this new layer into another image such as you background image or similar. Since it was the alpha channel's transparency data that was selected you can now see exactly how the image will look inside iLauncher or WAD etc.
I hope this helps, I have probably given more detail than you needed but... I'm sure you understand
Good luck and I'm very much looking forward to the release of your new theme suite!!
Best regards,
Michael



















